![]() Blue Peter’s Millennium Dome capsule will be buried at the Dome in digital form, for 50 years, and the United States time capsule monument has room for thousands of personal items. In Fiji, a one-kilometre-long Millennium Wall will house thousands of messages in steel tubes. Britain’s Millennium Time Capsule Project is an ambitious plan to house thousands of individual capsules, to be opened in 200 years. Where did it start, this burning desire to be remembered and recognised in this way? After the Egyptians and the pyramids, more modern versions of the concept were the messages left under foundation stones, often as part of Masonic ritual. Then in 1940 came what must still be a seminal project: The Crypt of Civilisation was a swimming-pool-sized room filled with hundreds of thousands of objects and letters, ceremonially sealed behind a welded steel door until 8113 (which is supposed to be as far from 1940 as 1940 is from the first recorded historical date.) The Crypt is at Oglethorpe University in Georgia, which is now the headquarters of the International Time Capsule Society. Unsurprisingly, the longer the capsule is intended to last, the more complicated the preservation arrangements have to be - 50 years might be plastic pop bottle country, but 100 years is not, and beyond that you need expert help. The making of a time capsule is done only partly for the benefit of the openers. ![]() This is why a time capsule is an excellent project for any community, and particularly a school.Īt least as important is the preparatory process of selection and reflection. Sue Gill of Engineers of the Imagination, publishers of the excellent and entertaining The Dead Good Time Capsule Book, has worked on numerous time capsule and related events. “It’s a fantastic opportunity to invite the children to express what it is that gives meaning to their lives, what they might want to say to a child of their own age in the future.” “It doesn’t have to be dreary, dutiful and worthy,” she says. The process is the important part, she says. “It can be creative - a piece of writing, some artwork, music, possibly even something three-dimensional. #Hyperbowl remastered teknoaxe portable.Seeing it on the App Store recreated with Unity is a real treat. I remember playing this via the Plus! version and later the Arcade Edition port. New lanes utilize Mushroom Land from Manufactura 4k, Penelope from Unity Technologies, Campfire Pack from Dreamdev Studios and the Cartoon Snowboard Funpack from Stefan M. ![]() This version of HyperBowl is built with the original HyperBowl art and sound assets licensed from Absolute Certainty, the Unity game engine from Unity Technologies, MacXWare FontLibrary, Noto fonts from Google Fonts, Selected U3D Japanese Font from Masashi Wada, Particle Scaler by Roel Ezendam, Real Flames by BlackFire FX, Lens Flare and Simple Particle Pack by Unity Technologies, Flocks package from soodaq, Finger Gestures by Fatal Frog Software, Lean Localization from Carlos Wilkes, Universal Accessibility Plugin from MetalPop Games, iTween by Pixel Placement and NativeGallery by Süleyman Yasir Kula. ![]() Localization assistance provided by Veronique Gauthier (French), Ubinuri (Korean) and Raymond Chow (Chinese). Ischa Bijl, Raymond Chow, Frank Lin, Lien Luong, Adam Pavlakos, Ian Schwabe, Harrison Sotoloff, Elijah Taylor. The HyperBowl Bug Reporting Hall of Fame: Special thanks to all our fans on the HyperBowl Facebook page for their support and enthusiasm HyperBowl is a trademark of Absolute Certainty Inc. ![]() Slide Gamer - "If you’re a fan of the original HyperBowl then there’s no doubt that you’ll love this portable version." Unity Insider - "This exotic mixture of parkour and bowling offers everything a casual gamer needs." NineOverTen - "an interesting diversion from typical bowling games on the iPhone" IViewApps - "HyperBowl is a 3D bowling app that reinvents the bowling game!" #Hyperbowl remastered teknoaxe portable Visit out Facebook page for the latest news. HowsMyApp rates HyperBowl 5/5 for Entertainment and Value. SmartAppDevelopers - "Easy to play yet challenging. ![]()
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![]() In cultures where poverty is the norm or where there are few choices of how time is spent, fewer people are likely to experience flow. Koreans have noted a feeling of transcendence that sounds like flow in response to reading religious texts.īut if flow is universal, the authors suggest, it’s also limited by culture. In Yu, the world’s constraints and cares drop away, just as they do in the flow state. ![]() In their 2016 review of cross-cultural literature on flow, Csikszentmihalyi and his co-author give examples of how flow occurs across cultures.ĭaoists refer to Yu, or walking without touching the water. Laura Tracey, a reading interventionist at Winthrop Elementary School in Massachusetts, says the educational terms for activities that elicit flow are “zone of proximal development” and “instructional level.” Flow activities are “just right,” she says, “not too hard and not too easy.”Ĭoaches, teachers, managers, and individuals seeking to build engagement often work to design activities that could lead to flow. When you’re ready and practiced, though, a challenging class, match, or workout can energize you and encourage you to perform at the top of your game - and return for more. ![]() But if your skill level is too high, you’ll likely get bored or stop paying attention. In general, flow requires clear goals throughout a process, not only a focus on the outcome.īoxing is a good example of how flow might happen.Ĭody Dominguez, general manager, and trainer at TITLE Boxing Club in Falls Church, Virginia, says that if your skill level is too low for your match, class, or workout, you’re likely to get overwhelmed. Too high of a challenge may cause you to feel insecure, while too low of a challenge may leave you sluggish or uncaring. Flow occurs when you feel a balance between the level of challenge and your skill. The likelihood of you as a unique individual entering flow depends on how you engage with a task or activity. If washing the dishes feels purposeful and you are invested in how you’re doing it or for whom, even a mundane task can induce flow. When flow occursįlow can occur at work, during play, in school, or while creating, engaging in sports, or managing a business. When you enter flow, you enter an alternative reality that manifests in what you are creating, or sometimes just in the way you feel. In his 2008 Ted Talk, Csikszentmihalyi describes flow as an intensely pleasurable mindset that is out of the ordinary. When you’re in a flow state, your skills are fully engaged yet you’re not overwhelmed - rather, you’re up to the challenge.
![]() ![]() "But apparently all it does is make this light." Suddenly the light became complete and Rarity and Applejack had to cover their eyes. "Eh, I was trying to modify the spell to do that," said Rarity. "Yeah, I was hoping for a hologram of what a kid with our DNA would look like as a rose," Rarity said. "What exactly was this prank?" Applejack asked. "Yes!" Rarity said as the light grew brighter. "What? You tried to prank me?" Applejack asked. ![]() "Uh, what's happening?" Applejack asked nervously. Uh oh, I don't think I did it correctly, thought Rarity. When Applejack touched it, a bright light appeared around it. It is really good!" Rarity said, thinking quick, handing Applejack the rose. "What's the flower for? You're not dating Big Macintosh, are you?" asked Applejack. What are you doing here?" Applejack asked. How am I going to get Applejack to touch this? Rarity wondered as she casted the spell. Rarity picked up a rose as she walked towards Sweet Apple Acers. "Ok, you can try, but tell me how it goes later," Twilight said as she gave Rarity the spell. "Yeah, that is true, but I think I can modify the spell to only make a hologram of what the kid might look like," Rarity said. "How is this a prank? You're basically forcing another pony into a relationship with you!" Twilight said. Twilight paused for a few seconds and stared at Rarity. "Yes, I'm sure, and you'll find out when she tells you," Rarity said, grinning a little. But are you sure you want to do this? Who are you even doing it on?" Twilight asked. "Yeah, but that was because you weren't using it on a specific object," Rarity said. Last time all those random things came to life," Twilight said. "I'm sorry, but I don't think I can let you do that. Preferable with that spell that created Candy Burn," Rarity said. "You want to prank someone?" Twilight asked, and not for the first time. It was the afternoon Pinkie's party and Twilight was helping Rarity with something in the castle of friendship. ![]() ![]() I'm not trying to bash Redneck Rampage or say it's one of the worst retro-shooters ever made, but it honestly could've been so much better, and I think some modification that finely tunes the weapons (and maybe the reaction time, damage output, and bullet sponginess of some of the enemies) would be a welcome addition. 45 ACP.ĭon't even get me started on the Shotgun (or Scattergun as this game calls it), people like to harp on how the Shotgun from Doom 3 is the worst of any FPS game, but honestly the Shotgun in this I think might be THE definitive worst. 50 AE (ammunition for the Desert Eagle), yet in this game it's so weak that it would've been more appropriate to say it's chambered in. 454 Casull, which from what I've read up on is supposed to be stronger than. Like some of the guns don't feel impactful or satisfying to use, the Revolver is super weak, yet it's supposed to be firing bullets that are. E1L5 DairyAir Farms E1L6 Sewer E1L7 The Smelting Plant Episode two E2L1 Downtown E2L2 The Nut House E2元 J.Clucks E2L4 The Ruins E2L5 The Mortuary E2L6 Uranium Mines E2L7 The Mansion ENDGAME: (nameless) Categories Community content is available under CC-BY-SA unless otherwise noted. The big problem with the original Redneck Rampage that stops it from being regarded as a classic of the time in my perspective (along with the likes of Doom, Quake, Marathon, Blood, etc) is that it's crudely unbalanced. Whilst I definitely agree with everyone here that this does not need to get some "brutal modification" like almost every other 90s shooter already has, I do think that somebody should make a gameplay tweak/balance mod for this. Sunday: Heck! With all the new places we been, I sure wish my kinfolk could've come along for the ride! Saterday: Boy I sure so like those toe tapping tunes by that good ol' boy Mojo Nixon. Mmmm-Hmm!įri-day: Sure am hungry! I just need some good ol' redneck powerups like pork rinds, cow pies and some of my granpappy's moonshine! Thersday: New ways to destroy stuff! I found over 10 weapons like a crossbow that shoots dynamite-loaded chickens and a slingblade. I still got a darn jack 'o lope stuck in the grill though. I hope those peoples I ran over will be alrite. Winsday: Yeehaw! Got to joyride in a Swamp Buggy and a motorcycle that were both armed to the teeth. I think I even saw the King at the Slurp n' Burp. Toosday: Met new folks like Daisy Mae (she's purty). But according to my map, we're gonna have to blast our way through jack o' lope farms and a riverboat as well as a brothel (Bubba can't wait) 'fore we get home again. Heck, I don't blame him 'cause there ain't no place like Hickston. All rights reserved.Munday: Well, we crash-landed that UFO in the desert and Bubba says he wants to go home. Redneck Rampage is a registered trademark of Vivendi Games Inc. Visit famous sites like Area 51 or Route 66 and kill those damn aliens.Heal your wounds with alcohol and battle aliens redneck-style!.Includes Redneck Rampage, Redneck Rampage Rides Again: Arkansas and Redneck Rampage: Suckin' Grits on Route 66.Now all three games bundled together.īut wait, there's more! For those curious about the Redneck language you can download and install "Cuss Pack" add-on (follow the readme.txt file for instructions). ![]() The crazy adventure continues through Redneck Rampage, Redneck Rampage Rides Again: Arkansas and Redneck Rampage: Suckin' Grits on Route 66. Want to experience more than just a week? Then take a dip into the Redneck's world of floating whiskey and widespread pork rinds. Sewers: From secret 25, push brown wall for 'nuther secret. ![]() Sewers: In room with chain, climb chain and look around for secret. Saterday: Boy I sure so like those toe tapping tunes by that good ol' boy Mojo Nixon. Dairyair Farms: When outside stables, do NOT kill any pigs rather hit them with a crowbar and use the to jump on top of hay things for 3 different secrets. ![]() Munday: Well, we crash-landed that UFO in the desert and Bubba says he wants to go home. ![]() |